Tug of War: an online team reflex race with friends

In Tug of War the table splits in two: Red and Blue. There's a rope with a knot in the middle. Drag the knot over your line and the round is yours.

Brains pull the rope, not muscles: everyone gets a stream of quick questions on their own phone. “What's 7 × 8?”, “Which is bigger, 3/4 or 0.7?”, “Apple, pear, carrot, cherry: which doesn't belong?”, tapping the color a word is printed in rather than what it says, capitals, spelling. Every right answer drags the knot one step your way; a wrong one freezes you for 1.5 seconds.

No talking needed, so it plays just as well in the same room as it does remotely. Uneven teams? The smaller side pulls harder, and even 1 vs 1 works. Create a room, share the link, and 2-12 players join from a phone or computer.

Create a room with this game

Why it's fun

How to play

The goal

How to pull

Questions

Time and fairness

FAQ

How do you play?

Create a room, share the link, pick Tug of War and split into two teams. When the round starts, everyone answers the questions on their own screen; each right answer pulls the rope one step toward your team. Drag the knot over your line to win the round.

How many players?

From 2 to 12; one player per team is enough. Teams are picked in the lobby and the host can shuffle them with one tap.

What if the teams are uneven?

Each right answer on the smaller team pulls harder: in a 4 vs 2 game, every right answer on the small team counts as 2 steps. That way both teams have the same total pulling power and speed and accuracy decide.

How long is a round?

At most 60 seconds. If time runs out, the team whose side the knot is on takes the round; dead center is a draw. A match is best of 1, 3 or 5 rounds and lasts 2-8 minutes.